// Copyright 2001-2010 - Active Up SPRLU (http://www.agilecomponents.com)
//
// This file is part of MailSystem.NET.
// MailSystem.NET is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// MailSystem.NET is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.

// You should have received a copy of the GNU Lesser General Public License
// along with SharpMap; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 

using System;

namespace ActiveUp.Net.Mail
{
    /// <summary>
    /// Represents a MX dns record.
    /// </summary>
#if !PocketPC
    [Serializable]
#endif
    //[Obsolete("Please use ActiveUp.Net.Dns.MXRecord instead")]
    public class MxRecord
    {
        private string _exchange;
        private int _preference;

        /// <summary>
        /// The default constructor.
        /// </summary>
        public MxRecord()
        {
            _exchange = string.Empty;
            _preference = 10;
        }

        /// <summary>
        /// Creates a MX record based on the exchange name and preference level.
        /// </summary>
        /// <param name="exchange"></param>
        /// <param name="preference"></param>
        public MxRecord(string exchange, int preference)
        {
            _exchange = exchange;
            _preference = preference;
        }

        /// <summary>
        /// The exchange (host).
        /// </summary>
        public string Exchange
        {
            get
            {
                return _exchange;
            }
            set
            {
                _exchange = value;
            }
        }

        /// <summary>
        /// The preference level.
        /// </summary>
        public int Preference
        {
            get
            {
                return _preference;
            }
            set
            {
                _preference = value;
            }
        }
    }
}
